Concept

  • Space shooter
  • Avoid waves of enemies for as long as possible
  • Shoot enemies to score points

Game Design

Theme: 

Space Shooter

Player Experience: 

Frantic

Core Mechanic: 

Shoot enemies - Dodge bullets

Game Loop:

Single level with endless enemy waves

Shoot enemies for points until health reaches zero and game ends

Art Assets

  • Player ship
  • Multiple enemy ships
  • Projectiles (player & enemy)
  • Background sprites
  • Fonts
  • UI sprites


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